Showing posts with label Reading. Show all posts
Showing posts with label Reading. Show all posts

Sunday, October 28, 2018

Reading



Hey guys,

Sorry for the late upload as I said I will mostly be uploading on the weekends as that's the only time I can do these things. So don't judge me 😜. So I did some reading last week again I can only upload blogs on the weekend. So any way I found two articles really interesting but I had on issue I went into the paper prototype thing and just got so confused about it. This sounds interesting and I looked at it before the others so that explains the confusion maybe.

I looked at game consideration. It was quite a good read I enjoyed as it game me ideas on how to plan my project.

Here's the link:
http://www.thegamesjournal.com/articles/DesignConsiderations.shtml

Tuesday, October 16, 2018

Games MDA

Hey guys,

This week I read about MDA. This is what a game developer has to think about and write up about to help sell there game. The M stand for Mechanics how much time does the user have to wait for the game to start up or save. What the user needs for controls to move your character around. These are important for the game cause if the user doesn't know these things they most likely won't buy it (This is why you test the also.).

The A stands for Aesthetics this is how the game looks visually pleasing. This has more to do with the fact that the users will need to be able to enjoy the graphics but it also needs to look good so that it makes sense for the game.

The D stands for Dynamics this focus on how to get the function of the game and the story of how things work.

These are important for what you would call "planner journey" as I said before this is important for a game designer to figure out how and what makes a good game.

This is my interpretation of the articles I read. I'm having difficulty uploading links to paste into this blog.

Signing off,

Leah

Tuesday, October 9, 2018

Game Elements


https://www.google.com/search?q=mario&safe=active&prmd=ivn&source=lnms&tbm=isch&sa=X&ved=0ahUKEwjc37LqqvrdAhXEIcAKHc3eCtAQ_AUICSgB#imgrc=wKS3ce97CnWT2M

Hey guys,

What's this I'm on time and not late. Yeah I just finished work so my brains a little funny at the moment. Bare with me now.

For this read week we had to read about game elements and I really liked it. The first one I read was called Formal Abstract Design Tool which I found very interesting. It talked about how to make game and how to talk about them. This was really interesting and I really enjoyed it.

It it took me a while to read all of them as I can't read quickly. The games articles are very interesting and I quite enjoyed the article that you could sell a game before it's even made which was quite interesting.

Links to what have read.

1. http://www.gamasutra.com/view/feature/3357/formal_abstract_design_tools.php

2. http://www.gamasutra.com/view/feature/224310/selling_a_game_before_its_done_.php

3. http://www.gamasutra.com/view/feature/218696/the_blue_shell_and_its_discontents.php


Signing off,

Leah